Now, why wouldn’t they make it free is something that I can’t speak about… but in the normal world transactions, one’s got pay for the stuff he/she buys so NOT making it free shouldn’t be such a turn off. Shelling out 80$ for me wasn’t easy too… when I was hesitating to pay webstorm’s annual license around 60$ (with a fallback license) and given the fact the Sublime is not even an IDE! So while I would love sublime to be free like notepad++, I think its fair they be paid for the efforts they took. Afterwards, I started feeling a bit guilty that the developers worked on it painstakingly and I wasn’t honoring their work. I had used sublime in an unregistered version mode for quite some time. My decision to buy sublime was an emotional one. I guess if you don’t mind the nag, and don’t want access to new features, and your conscience doesn’t compel you to buy a license ¯\_(ツ)_/¯.īut in short if you like the product and want to continue seeing it developed (because if people stop buying licenses, the product dies), then support it, but no one is making you. Nothing currently is forcing you to buy a license. So in short, Sublime relies on your conscience I guess. So I wanted to support the project and buy license. I guess as someone who develops code, I understand the work put into it, and I understand how much more enjoyable coding is now with Sublime. When I was satisfied with the product I eventually bought a license. I wanted some time to learn how the plugin system worked etc. I wanted to see how my workflow adapted to it. I know I used it as a trial for a good while before committing to a license. I think it is cool that Sublime allows a full feature experience when giving it a trial run and that they don’t limit it. Now that may not be enough to motivate some to pay up, but that is something that is offered to license holders. They also give you access to development builds to get earlier access to new features. So, the devs are “nagging” me to buy their product, instead of offering any additional functions? Even otherwise, if you use continue to use Sublime, you should pay for a license (as stated on the download page). That said, if you’re making a living programming you should definitely pay for a license. Although the lack of a time bomb was in from the start, when there might not have been any expectation of how popular Sublime would be. That might be why JPS doesn’t seem concerned with putting a time bomb in the trial. If that number applies generally, even across non-Stackoverflow readers, and even if only a fraction of the users pay for it, it seems like it would generate a fair amount of revenue. Sublime Text looks to be used by around 25% of developers. Most Popular Developer Environments by Occupation Thank you very much for rewritting the script.An interesting (to me anyway) item from the 2017 Stackoverflow Developer Survey results. No more need the license key.īTW, this works on macOS Ventura 13.3.1 and Sublime Text 4 build 4143 at can you please update build 4152 ? I have tried on newest version and it's not working. Change the hex data just using `echo` and `xxd` echo 01055A38: E0 03 1F AA C0 03 5F D6 | xxd -r - sublime_textĮcho 00FE4E80: 1F 20 03 D5 | xxd -r - sublime_textĮcho 00FE4E94: 1F 20 03 D5 | xxd -r - sublime_textĮcho 01056D2C: C0 03 5F D6 | xxd -r - sublime_textĮcho 010556A0: C0 03 5F D6 | xxd -r - sublime_textĮcho 00FE04C0: C0 03 5F D6 | xxd -r - sublime_textĬodesign -force -deep -sign - "/Applications/Sublime Text.app " # 6. Move to the app's directory cd "/Applications/Sublime Text.app/Contents/MacOS/ " # 3. Download the application and drag it into `/Applications` # 2.
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